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Review by asoldier (9 months ago)

asoldier
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Well, there's a rub here. Crysis had a great storyline, but it was bogged down with too many factors. Aliens, Koreans, sure. Free-range world and insane combat scenarios.

I will say there are some AI flukes. I hid myself inside a building and nearly every enemy outside (about 30 guys) came inside the tiny little trailor and were all bumping into me. So, naturally, I did the only thing I could do, switched to Strengh and slammed out of there after tossing a grenade in the midst of them.

That entire scenario was blown. I didn't see another enemy for about 10 minutes till i reached the next checkpoint.

There are quite a few upsides. The unique gameplay and melee vs. constant shoot-em-up style. You can go invisible and snipe too, that's always fun. Switching to strength and slamming a truck into a building and smashing the guys in between. It's fun.

Did you know that NASA has a supercomputer they've been tweaking for some time, and in the last year or so only managed to play the 1st level of Crisis on max graphics? Insane.

I have a robust laptop, but Crysis was simply too much. I surpassed the min requirements and still, it ran slow, and had lots of graphics issues. I tuned it all the way down and it still had issues. There's simply too much there.